![]() ![]() ![]() ![]() Turning off one of the most impressive effects arguably improved the game, and it's clear that the developers weren't so happy about that, adopting a new approach for the sequel. However, turning off the effect yielded dividends on both consoles - anti-aliasing was enabled on PS3 and a 1365x768 resolution downscaled to 720p on Xbox 360 provided a small amount of super-sampling. ![]() Both versions adopted a sub-HD framebuffer set-up (1024x576) with no anti-aliasing due to the computationally heavy requirements of including the object blur effect. If this information is not provided, the newsletters will not be made available.In Tekken 6, we found Namco juggling image quality and performance while implementing an impressive object blur effect to enhance the look of the game, resulting in two very different rendering set-ups for each console. Required information is indicated by an asterisk. In the event of a dispute, you can refer the matter to the French National Commission for Information Technology and Civil Liberties (Commission Nationale de l'Informatique et des Libertés). You may exercise these rights at any time by using the unsubscribe link in the newsletters or by e-mail. You have the right to request, access, rectify, delete, oppose for legitimate reasons, and transfer all of your data, as well as the right to formulate specific and general instructions concerning the storage, deletion and communication of all post-mortem data. This data is stored until you revoke your consent, and is intended for use by Bandai Namco's services responsible for customer relationship management. Such data processing is carried out only with your consent. In accordance with Regulation 2016/679 of 27 April 2016, your full name and email address will be used by Bandai Namco for the purpose of providing you with a newsletter and information about Bandai Namco's activities. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |